



var rector=3



var stopit=0 

var a=1



function init(which){

stopit=0

shake=which

shake.style.left=0

shake.style.top=0

}



function rattleimage(){

if ((!document.all&&!document.getElementById)||stopit==1)

return

if (a==1){

shake.style.top=parseInt(shake.style.top)+rector

}

else if (a==2){

shake.style.left=parseInt(shake.style.left)+rector

}

else if (a==3){

shake.style.top=parseInt(shake.style.top)-rector

}

else{

shake.style.left=parseInt(shake.style.left)-rector

}

if (a<4)

a++

else

a=1

setTimeout("rattleimage()",50)

}



function stoprattle(which){

stopit=1

which.style.left=0

which.style.top=0

}

